I like to use Corrosive Projection or Rifle Amp for my aura. This will remove your Iron Skin, so be careful of drops. The Orokin Derelict tileset has a lot of places where you can fall off the map. To boost this ability use ability strength and armor mods. First off, using Rhino’s Iron Skin ability completely removes the negative from the Bleeding and Decaying keys, as long as you keep it active.This effectively gave players four times as many mission runs for the same effort.Carrying all 4 keys gives -75% to health, shields, damage, and -50% to movement speed, but all these negatives can be mitigated or eliminated entirely by building your loadout correctly and playing smart. If players were farming for keys to a particular Void mission, it was recommended that they recruit other players who are searching for the same key and "keyshare" upon the rewarding of said item. One key was given to each player when earned as a mission reward. They were also available from Grineer Resource Caches found in Orokin Sabotage missions during Operation: Gate Crash. TIV Exterminate, Capture, Sabotage and Mobile Defense keys could appear on ‘Medium’ difficulty Interception missions (starting enemy level 10-20), whilst TIV Survival, Defense, and Interception keys could appear on ‘Hard’ Interception missions (starting enemy level 20+).Īll Tower IV keys could also be earned on high level Excavation and Survival missions while TIV Sabotage keys specifically could be earned in mid level spy missions.Īll Void Keys were tradable, and could show up when players purchased Void Key Packs for 75 Platinum 75 from the marketplace. Tower IV (TIV) Void Keys could be earned as wave rewards during Interception missions across the Origin System, typically at the end of rotation "C" (waves 4, 8, 12, etc.). Excavation Missions - Shared the same rewards table as Survival missions, with a single Excavation equivalent to 5 minutes in Survival.Interception Missions - A high chance for a Void Key every 4 rounds. ![]()
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